This is us

Our mission
We create heart-filled casual puzzle games that inspire players of all skill levels. Now, we’re on a mission to solidify our position as leaders in creating out-of-the-ordinary casual puzzle games. We do that by fostering a lean and agile culture, staying away from crunch and supporting your professional development, no matter your discipline.

Tactile in numbers:
20080
The year it all started
40
Studios
3600
Tactilers
500
Nationalities
1500m
Game downloads
130
Live games
Our core values

Trust keeps
us lean
We trust each other to take responsibility, be open and voice opinions.

Results must
be validated
We use data to validate, measure and replicate success.

Details
matter
Attention to detail leads to fun, quirky and best-in-class games.

Everyone
counts
We embrace, respect and appreciate the richness that different experiences bring.

Technology
empowers us
We create effective solutions without overcomplicating things.
Our story


First Copenhagen
office opened
Our very first game, Pocket Creatures, is launched!


Bee Brilliant is launched and goes on to become our first big hit game
We launch Disco
Ducks and begin collaboration with our studio in Tenerife


Cookie Cats make
their first appearance and we start the collaboration with our UK studio
Our very first Simon’s Cat game, Crunch Time, is released


We launch our biggest game to date,
Lily’s Garden!
We move to our brand new office on Vestergade


Penny & Flo: Finding Home is launched!
We launch our first game on Apple Arcade, Simon’s Cat: Story Time


Our newest game, Makeover Match, is live! We also have new projects growing …
Meet our Tactilers

Our main studio
Copenhagen, Denmark









































