This is us

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Our mission

We create heart-filled casual puzzle games that inspire players of all skill levels. Now, we’re on a mission to solidify our position as leaders in creating out-of-the-ordinary casual puzzle games. We do that by fostering a lean and agile culture, staying away from crunch and supporting your professional development, no matter your discipline.

 

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Tactile in numbers:

20080

The year it all started

40

Studios

3300

Tactilers

550

Nationalities

1500m

Game downloads

130

Live games

Our core values

Tactile_CoreValues_Trust

Trust keeps
us lean

We trust each other to take responsibility, be open and voice opinions.

 

Tactile_CoreValues_Results

Results must
be validated

We use data to validate, measure and replicate success.

Tactile_CoreValues_Details

Details
matter

Attention to detail leads to fun, quirky and best-in-class games.

Tactile_CoreValues_Everyone

Everyone
counts

We embrace, respect and appreciate the richness that different experiences bring.

Tactile_CoreValues_Technology

Technology
empowers us

We create effective solutions without overcomplicating things.

Our story

2008

Tactile Entertainment is founded

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Group 33603
2009

First Copenhagen
office opened

2010

Our very first game, Pocket Creatures, is launched!

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2014

Bee Brilliant is launched and goes on to become our first big hit game

2015

We launch Disco
Ducks and begin collaboration with our studio in Tenerife

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2016

Cookie Cats make
their first appearance and we start the collaboration with our UK studio

2017

Our very first Simon’s Cat game, Crunch Time, is released

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2019

We launch our biggest game to date,
Lily’s Garden!

2019

We move to our brand new office on Vestergade

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PF
2020

Penny & Flo: Finding Home is launched!

2021

We launch our first game on Apple Arcade, Simon’s Cat: Story Time

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2023

Our newest game, Makeover Match, is live! We also have new projects growing …

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